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Spine 2D Animation

Our Spine 2D animation services bring symbols, characters and UI to life with the rigging precision Spine is built for. From a single symbol win cycle to a full character performance, we outsource Spine animation for slot games without sacrificing the control a frame-by-frame approach would give you.
TRUSTED BY INDUSTRY LEADERS
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35+

Teammates

60+

Projects delivered annually

96%

Client retention rate

What We Offer

Spine game animation built specifically for slot production:

Spine Character Rigging

Bone structures and mesh deformation set up for clean, reusable character animation.

Spine Symbol & Win Animation

Reel symbol idle, win and transition cycles built for fast iteration in Spine.

Spine Bonus Round Animation

Multi-part bonus sequences rigged and animated for smooth playback.

Engine Export & Integration

Animations exported and tested for clean import into your target engine.

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Choose High Palma Studios?

Why

Spine specialists, not generalists

Our animators work in Spine daily across live slot productions.

Built for revision

Rigged setups make late-stage feedback fast to apply, not a rebuild.

Outsourcing without quality loss

The same review standard applies whether it's one symbol or a full character set.
Testimonials
01

Andrii Dukhovnyi

Head of Product at YGGDRASIL

Your professionalism, responsiveness, and reliability made the collaboration seamless, and throughout the project, you felt like a valued extension of our own team rather than an external partner.

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02

Gennadi Khalin

Creative Director at ELA Games

I can confidently say they are one of the most reliable and talented outsourcing partners I have collaborated with throughout my career. Their artwork consistently meets the highest standards of quality, combining exceptional craftsmanship, strong visual creativity, and a deep understanding of game production requirements.

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03

Tymur Suleiman

Art Director at Brainrocket

Throughout our collaboration, the team has proven to be a reliable and highly professional art outsourcing partner. They demonstrate rigorous production standards, fully embrace their responsibilities, and consistently meet agreed-upon deadlines.

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Workflow

1.

Asset Review & Rigging Plan

‍We review your art and plan the rig structure before animating.

2.

Rigging

‍Bones, meshes and constraints are set up for clean deformation.

3.

Animation

‍Win, idle and bonus sequences are animated against the agreed timing

4.

Export & Integration Support

‍Final files are exported and tested for your engine.

Spray of bright magenta powder against a black background, creating a cloud-like effect with fine particles dispersed outward.

FAQ

Can you animate on top of existing Spine rigs?

Do you offer Spine animation outsourcing for full slot projects?

How long does a Spine animation project take?

Can you export for any game engine?

Let’s talk

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